CommonEvent 9116
Name = "混沌エスタ壊滅（回想用1）"

  999([0])
  ChangeTransparency([0])
  ControlSwitches([11, 20, 1])
  FadeinScreen([])
  ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
  ShowText(["\\n<Morrigan>"])
  ShowText(["Now then, next is..."])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
  ShowText(["\\n<Morrigan>"])
  ShowText(["Who shall I choose~?"])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Man>"])
  ShowText(["Hiiiii..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Soldier>"])
  ShowText(["Ugh, ugh..."])
  ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
  ShowText(["\\n<Morrigan>"])
  ShowText(["Oh Dark Goddess~♪"])
  ShowText(["I will say it~♪"])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShotBalloonIcon([3, 1, false])
  ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
  ShowText(["\\n<Morrigan>"])
  ShowText(["...Alright, next is you!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Man>"])
  ShowText(["Hiiiii...! H-help me...!!"])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  ControlSwitches([31, 31, 0])
  PlayBGS(["RPG::BGS(@name=\"mon_hsean08_innerworks_a8\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Man>"])
  ShowText(["Aaaaaaaa~~!!"])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
  ShowText(["\\n<Morrigan>"])
  ShowText(["Haha, you're already going for it right away!"])
  ShowText(["Why don't you hold on a little longer!?"])
  ShowTextAttributes(["morrigan_fc1", 4, 0, 2])
  ShowText(["\\n<Morrigan>"])
  ShowText(["Here we go, energy drain time~!"])
  PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=100)"])
  ControlSwitches([32, 32, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Man>"])
  ShowText(["Hyaaaaaaaaa~~!!"])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
  ShowText(["\\n<Morrigan>"])
  ShowText(["Hahaha, how's that!"])
  ShowText(["You've never experienced such pleasure, have you!?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Man>"])
  ShowText(["It feels so good, aaaaaa..."])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Man>"])
  ShowText(["Help me, I'm going to die..."])
  CallCommonEvent([104])
  ControlSwitches([33, 33, 0])
  CallCommonEvent([105])
  Wait([60])
  PlayBGS(["RPG::BGS(@name=\"\", @volume=100, @pitch=100)"])
  SetMoveRoute([3, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
  ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
  ShowText(["\\n<Morrigan>"])
  ShowText(["Haha, have you already gone!"])
  ShowText(["At least live for about a minute~!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Young Man>"])
  ShowText(["Ugh, that's terrible..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Soldier>"])
  ShowText(["W-Why is this happening..."])
  ControlSwitches([34, 34, 0])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=40, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=40, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
  ShowText(["\\n<Morrigan>"])
  ShowText(["Well then, next is you, the soldier over there... it's you!"])
  ShowText(["You were looking at me with jealous eyes, weren't you?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Soldier>"])
  ShowText(["Hii... No, I don't want to die...!"])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
  ShowText(["\\n<Morrigan>"])
  ShowText(["That's too bad..."])
  ShowText(["You're going to exhaust yourself in my pussy and die."])
  ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
  ShowText(["\\n<Morrigan>"])
  ShowText(["That's right... I'll drain you dry in ten seconds."])
  ShowText(["Just moan and go crazy with a pathetic voice!"])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  ControlSwitches([35, 35, 0])
  PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=100)"])
  PlayBGS(["RPG::BGS(@name=\"mon_hsean08_innerworks_a8\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Soldier>"])
  ShowText(["Aaaaaaaaa~~!!"])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Soldier>"])
  ShowText(["Agh, agaaaaaa!!"])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Soldier>"])
  ShowText(["U... aaaa..."])
  CallCommonEvent([104])
  ControlSwitches([36, 36, 0])
  CallCommonEvent([105])
  Wait([60])
  PlayBGS(["RPG::BGS(@name=\"\", @volume=100, @pitch=100)"])
  SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Soldier>"])
  ShowText(["……………………"])
  ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
  ShowText(["\\n<Morrigan>"])
  ShowText(["Dying in 13 seconds, huh..."])
  ShowText(["Looks like you've been training your body a bit."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Man>"])
  ShowText(["Ugh, ugh..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Young Man>"])
  ShowText(["Please, just spare me..."])
  ControlSwitches([37, 37, 0])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=40, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=40, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
  ShowText(["\\n<Morrigan>"])
  ShowText(["Even if you say that... everyone is hard, aren't they?"])
  ShowText(["I'm kind because I want to drain you completely."])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
  ShowText(["\\n<Morrigan>"])
  ShowText(["So, with that said... next is you!"])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  ControlSwitches([38, 38, 0])
  PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=100)"])
  PlayBGS(["RPG::BGS(@name=\"mon_hsean08_innerworks_a8\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Young Man>"])
  ShowText(["Aaaaaaa......!!"])
  Wait([120])
  FadeoutScreen([])
  PlayBGS(["RPG::BGS(@name=\"\", @volume=100, @pitch=100)"])
  Wait([120])
  ControlSwitches([31, 39, 1])
  ControlVariables([57, 57, 0, 0, 1894])
  TransferPlayer([0, 894, 0, 0, 0, 2])
  FadeinScreen([])
  CallCommonEvent([9117])
  Empty([])
